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3D Interfaces & Simulation

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Research Projects

elderly lady in a wheel chair wearing a vr headset

VR Stroke Rehab

Stroke rehabilitation can be a lengthy and painful process. We create custom games designed to support stroke rehabilitation. Our games allow a clinician to control the game interactively, allowing a rehabilitation session to be tailored to each patient’s needs. Our research indicates that rehab done physically and in VR have similar brain activation patterns...

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a screenshot of a 2d 3rd person video game with low-poly graphics

Bricklayer

Bricklayer is a low-threshold infinite-ceiling system designed to teach math and computer science in ways that are engaging as well as technically meaningful. Through a variety of web apps and tools, Bricklayer facilitates a thoughtful and systematic exploration of construction techniques underlying 2- and 3-dimensional block-based art (e.g., pixel art, geometric...

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a 3 photo collage of misc. interiors of various omaha virtual reality and technology companies

Omaha Virtual Reality Pipeline (OVRP)

In response to the Economic Development Administration’s 2023 Build to Scale Program, under the Venture Challenge Build competition, the UNeTech Institute is establishing the Omaha Virtual Reality Pipeline (OVRP). This regional coalition aims to accelerate technology workforce training, democratize access... 

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a male speaker standing on a stage in front of an audience with a large screen behind with a title "generative ai"

SmartScape

Exploring the use of Generative AI and other forms of Machine Learning applied to education. This effort includes but is not limited to:

  1. Curriculum design
  2. Using Generative AI to develop Ed Tech
  3. Embedding Generative AI
  4. Other forms of ML in the metaverse
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a man wearing a VR headset pointing to the text "Spatial Computing and Metaverse Innovation: Understanding Malevolent Creativity and Malign Application of Emerging Technology"

Spatial Computing and Metaverse Innovation: Understanding Malevolent Creativity and Malign Application of Emerging Technology

Project examines spatial computing, its role in extremist activities and the potential of the metaverse as a future threat landscape. We offer guidance on how the metaverse can, and currently is, manifest in terrorist and extremist activities, such as  recruitment...

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a man on a stage with his legs crossed while he appears to be 'levitating' in the air

Holograms & Social Presence

The main objective of this project is to explore real-time hologram communication within a telecommunication context and to understand the effect of hologram communication on emotions and perceptions.  It examines the relationship between holograms and how the sense of being together may change or amplify positive messages. This project focuses specifically on how social presence and emotional responses differ between hologram...

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Research

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